Weapons in Warhammer: Chaos Bane are used to improve damage dealt to enemies. These could be Swords, Bowes, Staffs, Axes, Maces, Shovels, Rods, Sticks and almost anything you can wield. You can get weapons through random loot, through Boss-drops or trading with NPCs.

Like Diablo, equipment in Warhammer: Chaosbane have different rarities. Equipment of different rarity has different text colors. This page explains how each weapon works and lists all Heroic Weapons, their descriptions, and values. You can find detailed information on how to acquire these weapons and properties on each individual pages linked below.

Heroic Weapons Information

 

Name

Bonuses

Class

magnus's-giftMagnus's Gift +XX% Armor-Piercing
+XX% Cooldown Reduction
+XX% Critical Damage
+XX Damage
+XX Counter-Attack Damage
Imperial Soldier
grudge-settler-the-runefang-of-solland"Grudge Settler", the Runefang of Solland +XX% Cooldown Reduction
+XX% Critical Damage
+XX Damage
+XX% Cost Reduction
+XX Counter-Attack Damage
Imperial Soldier
shield-of-revengeShield of Revenge  -XX% Armour-Piercing
+XX% Cooldown Reduction
+XX Damage
+XX Maximum Health
+XX Counter-Attack Damage
+XX% Block Chance
+XX Blocked Damage
Imperial Soldier 
pavise-of-angerPavise of Anger -X% Armour-Piercing
+XX% Critical Hit Chance
+XX% Critical Damage
+XX Damage
+XX Maximum Health
+XX% Block Chance
+XX Blocked Damage
Imperial Soldier 
Dashing Daggers

+XX Armor
+XX% Armour-Piercing
+XX% Cooldown Reduction
+XX% Critical Hit Chance
+XX Damage
+XX Maximum Health
+XX Counter-Attack Damage

Wood-elf Scout
Master Archer Bow +XX% Armour-Piercing
+XX% Cooldown Reduction
+XX% Critical Hit Chance
+XX% Critical Damage
+XX Damage
+XX% Cost Reduction
+XX Counter-Attack Damage
Wood-elf Scout
Pact Bow +XX% Armour-Piercing
+XX% Cooldown Reduction
+XX% Critical Damage
+XX Damage
+XX Counter-Attack Damage 
Wood-elf Scout
Executors +XX% Armour-Piercing
+XX% Cooldown Reduction
+XX% Critical Hit Chance
+XX Damage
+XX Counter-Attack Damage
Wood-elf Scout
Victor's Tribute +XX% Armour-Piercing
+XX% Critical Hit Chance
+XX% Critical Damage
+XX Damage
+XX Maximum Health
+XX% Cost Reduction
Slayer
The Inpatient One +XX% Critical Chance
+XX% Critical Damage
+XX Damage
+XX Maximum Health
+XX% Cost Reduction
Slayer
Heart-Seeker +XX% Cooldown Reduction
+XX% Critical Hit Chance
+XX% Critical Damage
+XX Damage
+XX Maximum Health
Slayer
Blade of Instability

+XX% Armour-Piercing
+XX% Cooldown Reduction
+XX% Critical Damage
+XX Damage
+XX% Cost Reduction

High-elf Mage
Soul Fire

+XX% Cooldown Reduction
+XX% Critical Damage
+XX Damage
+XX% Cost Reduction
+XX Counter-Attack Damage

High-elf Mage
Rift-Eater

+XX% Armour-Piercing
+XX% Cooldown Reduction
+XX% Critical Damage
+XX Damage
+XX Maximum Health
+XX Counter-Attack Damage

High-elf Mage
Relentless Sentinel

+XX% Armor-Piercing
+XX% Cooldown Reduction
+XX% Critical Damage
+XX Damage
+XX Maximum Health
+XX Counter-Attack Damage

High-elf Mage

 




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